- Hex fiend how to find process memoru 32 bit#
- Hex fiend how to find process memoru Patch#
- Hex fiend how to find process memoru upgrade#
- Hex fiend how to find process memoru software#
- Hex fiend how to find process memoru code#
Hex fiend how to find process memoru software#
The software I use (linux + xmonad + bash + text editor) has far lower requirements than that my family and friends use (various versions of Windows, online video players, antivirus, games, etc.)
Hex fiend how to find process memoru upgrade#
Is there anything in particular about software developers which makes you think they're more likely to grind on the hardware upgrade treadmill? I would have thought the opposite. There's at least one counter-example, since all my machines are 32bit. > Serious question : is it bad to assume a 64-bit capable running environment for developer's computers nowadays? The guiding UI principle is to avoid surprise allocations of large amounts of memory or disk space.
![hex fiend how to find process memoru hex fiend how to find process memoru](https://static.listoffreeware.com/wp-content/uploads/be.hexeditor_2016-07-21_14-53-43.png)
Giving up in the case of the undo stack means silently dropping it, and in the case of pasting into another document, it prompts the user: But if that copying would exceed that 16MB threshold it gives up. It then attempts to "break dependencies" on the about-to-be-overwritten ranges in the file, by copying the referenced bytes into memory first. This includes data that may have been copied and pasted from the file, as well as the undo stack. The longer answer: when a file is going to be saved, HF identifies the ranges of the file that will be modified, and then identifies every other "byte array" (what vis calls a "piece chain") that references one of those file ranges. (Hey, I didn't claim to have solved it well!) If it exceeds that threshold it drops the stack. The short answer is that it preserves the undo stack, if it can do so without using more than 16 MB of additional memory. Does that 1 GB of data get copied into memory, or is it just referenced in the original file? If it's referenced, what happens if I now edit that original file - does the data get copied at that point?Īnyways this is really tricky (but fun) stuff, and I hope the author succeeds since I do want a fast text editor that can operate on arbitrarily sized files. How about copy and paste? Say I open a 1 GB file, copy it, and paste it into another. If so, where does that 10 GB data live?įor that matter, how DO files get saved? Say I append 1 byte to the end of a file: is the entire file rewritten? Say I delete 1 byte from the front of the file: does it require twice the disk space to save it? Can I now undo that delete? (Hex Fiend initially could not, and users were unhappy). Say I open a 10 GB file, delete it all, and save it. Undo/redo functionality is implemented by swapping the required spans/pieces > Since the buffers are append only and the spans/pieces are never destroyed Hex Fiend handled this by not mapping files, but reading them (via pread) on demand. I'd also be uncomfortable relying on mmap over NFS.
Hex fiend how to find process memoru 32 bit#
For one thing, it means you cannot work with files larger than maybe 3 GB, or even 3 1 GB files, in a 32 bit process. > Loading a file from disk is as simple as mmap handles large files but not long lines) it would be interesting to see what those are. There's probably some conditions that you could impose (e.g. Find) now may take a long time: they need progress reporting and cancellation, and ideally should not be modal.Ī text editor makes that even harder, because now simple operations like "go to beginning of line" may take a long time if you have to find the beginning of the line. It's hard! In particular, operations which are usually instantaneous (e.g. My old hex editor Hex Fiend was a serious attempt to handle arbitrary-sized files correctly. > handle arbitrary files (this includes large ones, think >100M SQL-dumps)
![hex fiend how to find process memoru hex fiend how to find process memoru](https://www.poftut.com/wp-content/uploads/2020/07/image-45.png)
Either approach being implemented well would be very exciting. A reasonable programmer could disagree and prefer out-of-process plugins.
Hex fiend how to find process memoru Patch#
My personal preference for doing this would be a patch to vis that adds vim like gutters and dropdowns, and then patches that require this one and add specific things like ycm and git-gutters. Giving vis good extensibility would be easier than fixed vim's plugin interface (sorry neovim).
Hex fiend how to find process memoru code#
Because of that, ycm and git-gutters can not be used at the same time, and something that ought to be straightforward like exposing clang's autocomplete information requires a considerable engineering effort (ycm) spanning three languages and about as much code as vis is total. It is hard to extend vim's functionality. Three vim plugins made me return: git-gutters, you-complete-me (ycm), and clang-format. I use the suckless window manager (dwm) and terminal (st), so gave vis a try for a couple days. Right now, using vim is better than using this new editor (vis), although vis is close to being substantially better than vim.